Alan Wake is a famous author, but neither he nor Saga’s new hero are known for being particularly fond of nursery rhymes. It doesn’t matter whether you fall into that category or not alan wake 2 There are some very valuable prizes hidden behind these riddles disguised as children’s poems. Solving them involves a little exploration, deductive reasoning and then putting all the right pieces in place. This is one of the many optional cases in the game, and these rhymes are hidden in all major areas in and around Bright Falls. If you’re wondering about any of these nursery rhyme puzzles, here are all the solutions alan wake 2,
Answers to all nursery rhymes
There are a total of 17 nursery rhyme puzzles to find and solve alan wake 2, all divided into different major locations. Whenever a puzzle involves placing dolls, make sure you pick up the dolls after solving them as they are also needed for other puzzles in that area.
Cauldron Lake Nursery Rhymes
The first rhyming puzzle will come before you at the camping site which you can reach after the flood has receded. Cross the bridge and look immediately to the left. The solution is to take the crow doll off the table and place it on the picture of the Sun.
Your second puzzle involves the Hero and Wolf dolls from inside the Witchfinder Station. Once inside you will complete the puzzle yourself. To solve it, place the crow on the tree and the hero on the boat.
Third, now we add a Wolf to the mix. This is by far the hardest but can be found in the Private Cabin on the map. The solution this time is to place the crow on the chick, the hero on the heart and the wolf on the house.
You’ll need to come back much later to get the last two rhymes, but once you get to Cabin 4 the puzzle will be in the first room. Place the monster on the hatchling, the crow on the eye, and the hero on the ornament.
Before proceeding, make sure you’ve grabbed the new doll that appears after solving the previous puzzle. Once you have it, go to the Witchfinder Station where the puzzle will not be written down as usual, but will be broadcast to you via radio. The pictures will also be spread on both the floors of the house.
The final puzzle is solved by placing the father on the eye, the hero on the sun, the mother on the heart, the child on the hatchling, and the trickster on the wave.
bright falls nursery rhymes
Located northeast of the save room in Bunker Woods, right next to the Cult Stash and directly south of the G at the Bright Falls label on the map, is the first poem of this area. What you need to do here is to place the mother at the house and the baby at the tree.
Travel to the Ranger Station and find the next task in one of the bedrooms. Here all you have to do is put the baby on the house and the monster on the candy.
Follow the southern shore east from the ranger station to find this puzzle on a slab of rock on the shore. Simply place the monster on the wave, the child on the ornament, and the mother on the boat, and go on your way.
Go straight to the dock at Billy’s Boat Yard to engage in the next puzzle. Now the answer is to place the mother on the wave and the demon on the boat.
Coffee World Nursery Rhymes
This set of rhymes requires the first pair of new dolls you can get after fighting Thrower Taken. Just keep going around the corner to find a small campsite with dolls and puzzles. The solution is to place the moose on a tree.
From the radio tower, go straight south to the southern border to find the next puzzle. The solution here is to put the deer on the house.
After the flood ends, which you do as you progress through the story, go to the southern end of the Lighthouse Trailer Park and grab two more dolls at the Fish Cleaning Station, then two more dolls at the nearby bench leading to the dock. The puzzle itself is at the end of the balustrade. To solve this puzzle you have to place the wise old man on the waves and the bear on the candy.
After this, you can pick up the Trickster Doll up the front stairs of the lighthouse and go to the rock to start the puzzle. To solve the puzzle you have to place the Trickster on the Waves and the Wise Elder on the Eye.
Our next verse to solve is on the dock leading north through Latte Lagoon to the water. Place the moose on the wave, the trickster on the ornaments, and the deer on the boat.
We will need two more dolls from the second floor bedroom in the ranger cabin. Once they come to you, lead them back to the puzzle. Use your new maiden on the tree and the bear on the heart to solve this case.
Now that you can unlock the building behind Suomi Hall using the screwdriver in Wateri, this poetry puzzle is available. To accomplish this, leave the Maiden at the house and the Trickster at the ornament.
Return to the trailer park when you have the bolt cutters to open the locked trailer. There is a puzzle inside. This is solved by placing the wise elder over the eye and the deer over the heart.